Use collisions as visual

Introduction

If this processor is enabled, the items from collision will be also used as visual items.

This can be used for:

  • Debugging purpose, when you have no convenient way to visualize collisions in your downstream tools

  • Creating a model that is lighter to load

config.json entries

{
    // ...
    // General import options (see config.json documentation)
    // ...

    // Removes collision meshes
    "collisions_as_visual": true
}

collisions_as_visual (default: false)

If set to true, collision will be used as visual.