Use collisions as visual ======================== Introduction ------------ If this processor is enabled, the items from collision will be also used as visual items. This can be used for: * Debugging purpose, when you have no convenient way to visualize collisions in your downstream tools * Creating a model that is lighter to load ``config.json`` entries ----------------------- .. code-block:: javascript { // ... // General import options (see config.json documentation) // ... // Removes collision meshes "collisions_as_visual": true } ``collisions_as_visual`` *(default: false)* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ If set to ``true``, collision will be used as visual.